Name | Description | Perk Resource | Type | Tier | Class | |
---|---|---|---|---|---|---|
![]() | +2.5% Void Damage Absorption. | Gem | | Amulet, Ring, Earring & Armor | ||
![]() | +3.5% Void Damage Absorption. | Gem | | Amulet, Ring, Earring & Armor | ||
![]() | +5% Void Damage Absorption. | Gem | | Amulet, Ring, Earring & Armor | ||
![]() | +6% Void Damage Absorption. | Gem | | Amulet, Ring, Earring & Armor | ||
![]() | 20% of damage is converted to Arcane. Damage scales off base weapon stat or INT, whichever is higher. | Gem | | Main Hand & Two Hand | ||
![]() | 30% of damage is converted to Arcane. Damage scales off base weapon stat or INT, whichever is higher. | Gem | | Main Hand & Two Hand | ||
![]() | 40% of damage is converted to Arcane. Damage scales off base weapon stat or INT, whichever is higher. | Gem | | Main Hand & Two Hand | ||
![]() | 50% of damage is converted to Arcane. Damage scales off base weapon stat or INT, whichever is higher. | Gem | | Main Hand & Two Hand | ||
![]() | +2% Arcane Damage Absorption. | Gem | | Amulet, Ring, Earring & Armor | ||
![]() | +2.5% Arcane Damage Absorption. | Gem | | Amulet, Ring, Earring & Armor | ||
![]() | +3% Arcane Damage Absorption. | Gem | | Amulet, Ring, Earring & Armor | ||
![]() | +3.8% Arcane Damage Absorption. | Gem | | Amulet, Ring, Earring & Armor | ||
![]() | +15% damage against targets with full Health. | Gem | | Main Hand & Two Hand | ||
![]() | +20% damage against targets with full Health. | Gem | | Main Hand & Two Hand | ||
![]() | +25% damage against targets with full Health. | Gem | | Main Hand & Two Hand | ||
![]() | +30% damage against targets with full Health. | Gem | | Main Hand & Two Hand | ||
![]() | +6% damage against targets with an active Crowd Control status effect (Slow, Stun, Root.) | Gem | | Main Hand & Two Hand | ||
![]() | +8% damage against targets with an active Crowd Control status effect (Slow, Stun, Root.) | Gem | | Main Hand & Two Hand | ||
![]() | +10% damage against targets with an active Crowd Control status effect (Slow, Stun, Root.) | Gem | | Main Hand & Two Hand | ||
![]() | +12% damage against targets with an active Crowd Control status effect (Slow, Stun, Root.) | Gem | | Main Hand & Two Hand | ||
![]() | 1% Elemental Damage Absorption. | Gem | | Amulet, Ring, Earring & Armor | ||
![]() | 1.5% Elemental Damage Absorption. | Gem | | Amulet, Ring, Earring & Armor | ||
![]() | 2% Elemental Damage Absorption. | Gem | | Amulet, Ring, Earring & Armor | ||
![]() | 2.5% Elemental Damage Absorption. | Gem | | Amulet, Ring, Earring & Armor | ||
![]() | An empty socket for a gem. | Gem | | Main Hand, Two Hand, Chest, Legs, Head, Hands, Feet, Ring, Earring & Off Hand | ||
![]() | Deal +12% increased damage while your health is below 30%. | Gem | | Main Hand & Two Hand | ||
![]() | Deal +16% increased damage while your health is below 30%. | Gem | | Main Hand & Two Hand | ||
![]() | Deal +20% increased damage while your health is below 30%. | Gem | | Main Hand & Two Hand | ||
![]() | Deal +24% increased damage while your health is below 30%. | Gem | | Main Hand & Two Hand | ||
![]() | 20% of damage is converted to Fire. Damage scales off base weapon stat or INT, whichever is higher. | Gem | | Main Hand & Two Hand |